There is a particular sub-genre of media that explores the nature of impotence. Not necessarily the literal inability to get it up, but the failure to do the thing, whatever the thing happens to be. These media are obnoxious when they're not interactive, but a game really brings the obnoxiousness to the fore. In Emily is Away (free on Steam), which has a total run time of twenty to thirty minutes, you play a character that can't bring himself to tell his friend Emily that he wants to date her. and that is the entire game. And it sucks. However, I will say the interface is a nice blast from the past. Remember AIM? Remember the open door/close door/IM sounds? Remember profiles and buddy icons? However, as it happens, you can also just download an old version of AIM itself, so really - don't bother with Emily is Away.
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